MLX42 in the web Tutorial

17 days

2025 06

Tutorial explaining all steps to publish your mlx42 code to the web for free.

C Game in the Browser

22 days

2025 06

Any game developed in C using MLX42 is playable in any browser using WebAssembly, Emscripten, and GitHub Pages. Try it yourself now!

Torus "Bagel"

24 days

2025 06

Ever wondered how a 2D grid map—like in Pac-Man—can be wrapped around a 3D object like a doughnut? In this post, we’ll explore toroidal geometry, learn how to map grid tiles onto a torus, and show how to simulate camera rotation on this ‘bagel’ world.

Frame Transitions

8 months

2024 11

Have you ever wondered how games transition from one frame to another?

Rails design governance

about 1 year

2024 06

In this post I will discuss why it is important to maintain a good design and order when it comes to separating different areas of your website which have different designs.

MLX42 - Game Development

over 1 year

2024 02

I will guide you through some game dynamics. This is the continuation of MLX42 - Intro

MLX42 - Intro

over 1 year

2024 01

Learn how to use the brand new mlx library, baked in CODAM just for you!

Docker Django

about 2 years

2023 04

How to Dockerize your Django Project with PostgreSQL

Django Basics

about 2 years

2023 04

How to Develop a Basic Django application

Easy Makefiles

about 2 years

2023 05

How to create an ideal Makefile for your 42 project? Understand and become a master of make!

42API Projects

over 2 years

2023 03

In this tutorial we will explore how to fetch information from 42API using Ruby.

MLX Transparency

over 2 years

2023 08

This guide will explain how to implement transparency with the minilibx library

MLX Animations

over 2 years

2023 11

In this tutorial we will explore a simple approach to create animations using minilibx :)

SnakeMLX

about 3 years

2023 02

This is a challenge for anyone who wants to have fun! Cheers and GL!

Raycasting

about 3 years

2023 02

Raycasting is a basic rendering algorithm